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compose-multiplatform-patterns编写多平台模式

Agent Skill

compose-multiplatform-patterns 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:compose-multiplatform-patterns(编写多平台模式)
来源仓库:https://github.com/affaan-m/everything-claude-code
仓库路径:skills/compose-multiplatform-patterns
安装命令:
npx skills add https://github.com/affaan-m/everything-claude-code --skill compose-multiplatform-patterns
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/affaan-m/everything-claude-code --skill compose-multiplatform-patterns

简介

compose-multiplatform-patterns 提供 Compose Multiplatform 的共享 UI 构建模式。

  • 适用于在 Android、iOS、桌面和 Web 间共享 UI 代码的场景。
  • 覆盖状态管理、导航、主题和性能优化等关键领域。
  • 推荐使用 ViewModel + Single State Object 管理模式暴露屏幕状态。
  • 使用时需根据目标平台选择合适的库和 API,注意兼容性限制。

SKILL.md

Compose Multiplatform Patterns

Patterns for building shared UI across Android, iOS, Desktop, and Web using Compose Multiplatform and Jetpack Compose. Covers state management, navigation, theming, and performance.

When to Activate

  • Building Compose UI (Jetpack Compose or Compose Multiplatform)
  • Managing UI state with ViewModels and Compose state
  • Implementing navigation in KMP or Android projects
  • Designing reusable composables and design systems
  • Optimizing recomposition and rendering performance

State Management

ViewModel + Single State Object

Use a single data class for screen state. Expose it as StateFlow and collect in Compose:

data class ItemListState(
    val items: List<Item> = emptyList(),
    val isLoading: Boolean = false,
    val error: String? = null,
    val searchQuery: String = ""
)

class ItemListViewModel(
    private val getItems: GetItemsUseCase
) : ViewModel() {
    private val _state = MutableStateFlow(ItemListState())
    val state: StateFlow<ItemListState> = _state.asStateFlow()

    fun onSearch(query: String) {
        _state.update { it.copy(searchQuery = query) }
        loadItems(query)
    }

    private fun loadItems(query: String) {
        viewModelScope.launch {
            _state.update { it.copy(isLoading = true) }
            getItems(query).fold(
                onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } },
                onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } }
            )
        }
    }
}

Collecting State in Compose

@Composable
fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) {
    val state by viewModel.state.collectAsStateWithLifecycle()

    ItemListContent(
        state = state,
        onSearch = viewModel::onSearch
    )
}

@Composable
private fun ItemListContent(
    state: ItemListState,
    onSearch: (String) -> Unit
) {
    // Stateless composable — easy to preview and test
}

Event Sink Pattern

For complex screens, use a sealed interface for events instead of multiple callback lambdas:

sealed interface ItemListEvent {
    data class Search(val query: String) : ItemListEvent
    data class Delete(val itemId: String) : ItemListEvent
    data object Refresh : ItemListEvent
}

// In ViewModel
fun onEvent(event: ItemListEvent) {
    when (event) {
        is ItemListEvent.Search -> onSearch(event.query)
        is ItemListEvent.Delete -> deleteItem(event.itemId)
        is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery)
    }
}

// In Composable — single lambda instead of many
ItemListContent(
    state = state,
    onEvent = viewModel::onEvent
)

Navigation

Type-Safe Navigation (Compose Navigation 2.8+)

Define routes as @Serializable objects:

@Serializable data object HomeRoute
@Serializable data class DetailRoute(val id: String)
@Serializable data object SettingsRoute

@Composable
fun AppNavHost(navController: NavHostController = rememberNavController()) {
    NavHost(navController, startDestination = HomeRoute) {
        composable<HomeRoute> {
            HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) })
        }
        composable<DetailRoute> { backStackEntry ->
            val route = backStackEntry.toRoute<DetailRoute>()
            DetailScreen(id = route.id)
        }
        composable<SettingsRoute> { SettingsScreen() }
    }
}

Dialog and Bottom Sheet Navigation

Use dialog() and overlay patterns instead of imperative show/hide:

NavHost(navController, startDestination = HomeRoute) {
    composable<HomeRoute> { /* ... */ }
    dialog<ConfirmDeleteRoute> { backStackEntry ->
        val route = backStackEntry.toRoute<ConfirmDeleteRoute>()
        ConfirmDeleteDialog(
            itemId = route.itemId,
            onConfirm = { navController.popBackStack() },
            onDismiss = { navController.popBackStack() }
        )
    }
}

Composable Design

Slot-Based APIs

Design composables with slot parameters for flexibility:

@Composable
fun AppCard(
    modifier: Modifier = Modifier,
    header: @Composable () -> Unit = {},
    content: @Composable ColumnScope.() -> Unit,
    actions: @Composable RowScope.() -> Unit = {}
) {
    Card(modifier = modifier) {
        Column {
            header()
            Column(content = content)
            Row(horizontalArrangement = Arrangement.End, content = actions)
        }
    }
}

Modifier Ordering

Modifier order matters — apply in this sequence:

Text(
    text = "Hello",
    modifier = Modifier
        .padding(16.dp)          // 1. Layout (padding, size)
        .clip(RoundedCornerShape(8.dp))  // 2. Shape
        .background(Color.White) // 3. Drawing (background, border)
        .clickable { }           // 4. Interaction
)

KMP Platform-Specific UI

expect/actual for Platform Composables

// commonMain
@Composable
expect fun PlatformStatusBar(darkIcons: Boolean)

// androidMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
    val systemUiController = rememberSystemUiController()
    SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) }
}

// iosMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
    // iOS handles this via UIKit interop or Info.plist
}

Performance

Stable Types for Skippable Recomposition

Mark classes as @Stable or @Immutable when all properties are stable:

@Immutable
data class ItemUiModel(
    val id: String,
    val title: String,
    val description: String,
    val progress: Float
)

Use key() and Lazy Lists Correctly

LazyColumn {
    items(
        items = items,
        key = { it.id }  // Stable keys enable item reuse and animations
    ) { item ->
        ItemRow(item = item)
    }
}

Defer Reads with derivedStateOf

val listState = rememberLazyListState()
val showScrollToTop by remember {
    derivedStateOf { listState.firstVisibleItemIndex > 5 }
}

Avoid Allocations in Recomposition

// BAD — new lambda and list every recomposition
items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) }

// GOOD — key each item so callbacks stay attached to the right row
val activeItems = remember(items) { items.filter { it.isActive } }
activeItems.forEach { item ->
    key(item.id) {
        ActiveItem(item, onClick = { handle(item) })
    }
}

Theming

Material 3 Dynamic Theming

@Composable
fun AppTheme(
    darkTheme: Boolean = isSystemInDarkTheme(),
    dynamicColor: Boolean = true,
    content: @Composable () -> Unit
) {
    val colorScheme = when {
        dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
            if (darkTheme) dynamicDarkColorScheme(LocalContext.current)
            else dynamicLightColorScheme(LocalContext.current)
        }
        darkTheme -> darkColorScheme()
        else -> lightColorScheme()
    }

    MaterialTheme(colorScheme = colorScheme, content = content)
}

Anti-Patterns to Avoid

  • Using mutableStateOf in ViewModels when MutableStateFlow with collectAsStateWithLifecycle is safer for lifecycle
  • Passing NavController deep into composables — pass lambda callbacks instead
  • Heavy computation inside @Composable functions — move to ViewModel or remember {}
  • Using LaunchedEffect(Unit) as a substitute for ViewModel init — it re-runs on configuration change in some setups
  • Creating new object instances in composable parameters — causes unnecessary recomposition

References

See skill: android-clean-architecture for module structure and layering. See skill: kotlin-coroutines-flows for coroutine and Flow patterns.

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.55%
按下载量换算7,471

Claude

28.41%
按下载量换算5,652

Cursor

20.45%
按下载量换算4,069

Gemini CLI

9.96%
按下载量换算1,982

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Snyk

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安装前确认

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