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clawyclawy 图像

Agent Skill

clawy 用于处理图像、截图、视觉识别或图片素材相关工作,适合在 OpenClaw 中需要让 Agent 分析图片、整理视觉素材或辅助图像流程时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

13,052

周安装

528

GitHub Stars

1

下载量

4,097
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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:clawy(clawy 图像)
来源仓库:https://github.com/ocean7322/clawy
安装命令:
openclaw skills install clawy
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install clawy

简介

clawy 用于生成稳定的 AI 代理头像和图像驱动的冒险故事弧线。

  • 适合在 OpenClaw 中创建或完善 Agent 视觉身份时使用。
  • 通过 clawhub 安装,命令为 openclaw skills install clawy。
  • 使用前需确认图像生成频率与版权归属,注意避免重复或低质输出。
  • 建议结合来源仓库和 README 文档进一步核验具体功能和使用细节。

SKILL.md

name
clawy
description
Bring your agent to life. Generate stable agent avatars and short image-driven adventure arcs. Use when creating or refining a mascot/agent identity, preserving a character across themed scene images, or running Clawy-style interactive story posts with image + short caption + choices. The bundled helper script needs at least one configured external image-edit provider credential at runtime and sends selected reference/user images to the chosen provider only when generation is invoked.
metadata

Clawy

Bring your agent to life.

Clawy is an avatar + adventure workflow for agents. Position it as one of the first interactive game-like experiences in the OpenClaw ecosystem.

Clawy has two modes:

  • Avatar — create or refine a stable identity image
  • Adventure — continue that identity through short interactive scene arcs

Core Rule

Clawy is a reference-preserving image-edit workflow, not generic text-to-image. Keep the same character identity first. Change outfit, props, theme, or scene second.

Read when needed:

  • references/asset-rules.md
  • references/image-edit-playbook.md

Default Mother Image

Default mother image:

  • assets/default-mother-image.png

Rule:

  • use the bundled default mother image unless the user explicitly asks to replace it
  • do not ask by default whether to replace the mother image

Backends

Prefer an already available image-edit capability in the host environment.

Supported backend paths include:

  • WaveSpeed
  • OpenAI direct
  • Gemini direct
  • Ark direct

Recommended model order when available:

  1. google/nano-banana-2/edit
  2. openai/gpt-image-1.5/edit
  3. google/nano-banana-2/edit-fast

Data flow:

  • when image generation/editing is invoked, the selected reference image(s) and prompt are sent to the chosen provider
  • Clawy does not upload unrelated images
  • Clawy does not send images anywhere unless generation is explicitly requested
  • if the bundled mother image is missing locally, the helper script may download the official fallback mother image from https://www.8uddy.land/images/clawy.png

Runtime notes:

  • the bundled helper script may write the restored mother image back into assets/default-mother-image.png
  • optional runtime overrides used by the script include OPENAI_BASE_URL, NANO_BASE_URL, NANO_MODEL, ARK_BASE_URL, and ARK_MODEL

If no usable image-edit capability is available:

  • explain that Clawy works best with an image-edit backend
  • point the user to the backend docs in this skill
  • do not pretend plain text-to-image is equivalent

Avatar Flow

  1. Gather minimal creative input.
  2. Prefer the current request and current reference images.
  3. Generate the avatar directly.
  4. Ask whether the user adopts this as their Clawy identity.
  5. If not satisfied, ask what to adjust and regenerate.
  6. Only after identity is accepted, ask whether to start adventures.

Useful input:

  • a favorite anime / game / movie / comic character
  • inspiration
  • vibe/personality
  • colors/themes
  • a few reference images

Good first prompts are broad and familiar, for example:

  • what anime, game, comic, or movie character do you like?
  • what world or character vibe should this feel close to?

Adventure Flow

Adventure mode requires an already accepted Clawy identity. If no identity has been accepted in the current flow, start with Avatar.

After the avatar is accepted:

  1. Ask whether to start adventures now.
  2. Ask naturally whether the user has a world, IP, or scene they want to visit.
  3. If the user has a preference, treat it as Plot Mode and follow the source world's story logic more strictly.
  4. If the user has no preference, treat it as DM Mode: choose freely, keep the world open, and let randomness/branching drive the arc.

Default output format:

  • image
  • one short in-character caption
  • one explicit choice block

Do not append extra assistant commentary before or after the story beat.

After an adventure arc resolves:

  • ask whether the user wants to do another adventure later
  • if appropriate, ask whether they want a simple recurring cadence such as once per day

Adventure Rules

Preferred arc length:

  • default: 3 to 5 interactions
  • 6 to 8 is already long
  • 10 is a soft ceiling; force convergence

Do not generate a new image on every reply. Generate a new image when there is meaningful visual change, such as:

  • location change
  • important object reveal
  • new character reveal
  • framing/camera change
  • visible consequence
  • ending frame

If the next beat is not visually different enough:

  • use a text-only bridge beat
  • wait for the next stronger visual moment
  • especially if the user is only reading, noticing, or interpreting information within the same scene, prefer text-only progression over a near-duplicate image

Use cinematic coverage variety when helpful:

  • character frame
  • prop close-up
  • insert shot
  • environment frame
  • silhouette reveal
  • ending frame

After a cutaway or detail shot:

  • return to the most recent stable character-bearing frame
  • or re-anchor from the mother image before the next main character frame

Most arcs should end with a distinct ending frame or a clear exit from the current situation.

Asset Rules

Always preserve:

  • floating lobster-like body
  • two large claws
  • visible tail
  • full screen face
  • no biological face
  • no hands
  • no legs

If inspiration comes from a humanoid or a character with legs:

  • borrow outfit, prop, color, or accessory language only
  • do not inherit limb structure

For full constraints, read references/asset-rules.md.

Scene Rules

Event images should feel like story frames, not profile shots.

Avoid:

  • centered big-head avatar framing
  • background-only cosplay feeling
  • humanoid face drift
  • hand/leg drift

For stronger scene prompting and cinematic guidance, read references/image-edit-playbook.md.

Runtime Scope

Clawy:

  • generates images and short interactive scene arcs when invoked
  • does not install schedulers, cron jobs, daemons, or recurring tasks by itself
  • uses the current request, skill files, and user-provided images for normal operation

Bundled Files

  • assets/default-mother-image.png
  • references/asset-rules.md
  • references/image-edit-playbook.md
  • scripts/generate_avatar.py

Script Example

python3 scripts/generate_avatar.py --backend wavespeed --mode nano --template hero-tech-armor --inspiration "Frieren"

ano --template hero-tech-armor --inspiration "Frieren"

适合场景

01

文本生成图片

02

图片风格化

03

产品图和创意图

04

需要 FLUX 模型时

能力概览

能力 1

调用 FLUX 图像模型

能力 2

支持文本生图和图像改写

能力 3

覆盖 LoRA 或风格适配

能力 4

适合创意视觉生成

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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按下载量换算3,834

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权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

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来源信息

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