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clanker-discipline铤而走险的纪律

Agent Skill

clanker-discipline 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

659

周安装

28

GitHub Stars

20

下载量

231
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:clanker-discipline(铤而走险的纪律)
来源仓库:https://github.com/gbasin/clanker-discipline
仓库路径:skills/clanker-discipline
安装命令:
npx skills add https://github.com/gbasin/clanker-discipline --skill clanker-discipline
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/gbasin/clanker-discipline --skill clanker-discipline

简介

强制清理冗余状态标志与可选字段,防止复杂度蔓延。

  • 倡导从派生推导值而非存储布尔标志,减少状态爆炸风险。
  • 重构函数与类型定义,消除隐藏耦合与意外状态组合。
  • 接受较大 diff 换取长期可维护性,拒绝临时 workaround。
  • clanker-discipline 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Clanker Discipline

Apply these rules when writing or reviewing state types, data models, and functions that manage application state. Agents tend to add flags, optional fields, and special cases that compound into state nobody intended — catch that before it lands.

When you find violations, refactor fully. The goal is clean, maintainable code, not minimal diffs. Rip out the flags, reshape the types, restructure the functions. A bigger diff now is better than layering workarounds that compound later.


1. Derive, don't store

Every boolean you add doubles the theoretical state space. When a value can be derived from data you already have, do not store it. The best source to derive from is an event stream: a log of what happened.

Before: cached flags

An agent was asked to show a footer only when the assistant finishes naturally. It invented four flags:

type ThreadState = {
  wasInterrupted: boolean;
  didAssistantFinish: boolean;
  didAssistantError: boolean;
  wasToolCallOnly: boolean;
};

function shouldShowFooter(state: ThreadState): boolean {
  return state.didAssistantFinish
    && !state.wasInterrupted
    && !state.didAssistantError
    && !state.wasToolCallOnly;
}

Four fields to answer one question, with four mutation sites elsewhere keeping them in sync.

After: derive from evidence

function shouldShowFooter(events: SessionEvent[]): boolean {
  const latest = getLatestAssistantMessage(events);
  if (!latest) return false;
  return latest.completed && !latest.error && latest.finish !== 'tool-calls';
}

The answer is now computed from events that already exist.

When NOT to derive

  • The domain genuinely has a state machine with ordered transitions. A checkout step is not a cached conclusion; it IS the state.
  • A field contains temporal or external data that cannot be rederived (timestamps from async processes, API responses needed downstream).
  • The derivation would be more complex than the stored value.

If you cannot derive, encapsulate

If mutable state must exist, trap it in the smallest possible scope. A closure is better than a class field:

// Bad: state visible to the whole class
class Writer {
  private debounceTimeout: ReturnType<typeof setTimeout> | null = null;
  queueSend(text: string) { /* can touch debounceTimeout */ }
  flushNow() { /* can touch debounceTimeout */ }
  somethingElse() { /* can also touch debounceTimeout */ }
}

// Good: state trapped in a closure
function createDebouncedAction(callback: () => void, delayMs = 300) {
  let timeout: ReturnType<typeof setTimeout> | null = null;
  return {
    trigger() {
      clearTimeout(timeout!);
      timeout = setTimeout(() => { timeout = null; callback(); }, delayMs);
    },
    clear() {
      if (timeout) { clearTimeout(timeout); timeout = null; }
    },
  };
}

Nothing outside the closure can touch the timer.

The debugging payoff

When state is derived from evidence, debugging becomes data-in, answer-out:

test('footer is hidden for aborted runs', () => {
  const events = loadEvents('./fixtures/aborted-session.jsonl');
  expect(shouldShowFooter(events)).toBe(false);
});

No mocking or timing reproduction. The bug is in the events or in the pure function.


2. Make wrong states impossible

Every optional field is a question the rest of the codebase must answer every time it touches that data.

Discriminated unions over optional bags

// Bad: when status is 'idle', should gateway/transactionId exist? The type doesn't say.
type PaymentState = {
  status: 'idle' | 'processing' | 'settled';
  gateway?: 'stripe' | 'paypal';
  transactionId?: string;
  initiatedAt?: string;
  settledAt?: string;
};

// Good: each status carries exactly the fields it needs.
type PaymentState =
  | { status: 'idle' }
  | { status: 'processing'; gateway: 'stripe' | 'paypal'; transactionId: string; initiatedAt: string }
  | { status: 'settled'; gateway: 'stripe' | 'paypal'; transactionId: string; settledAt: string };

Null over sentinels

// Bad: 'none' is not an action. It is the absence of one.
type PendingAction = 'none' | 'confirm-address' | 'select-shipping';

// Good
type PendingAction = 'confirm-address' | 'select-shipping';
type OrderState = { pendingAction: PendingAction | null };

Phased composition over grab-bags

// Bad: 20+ optional fields. Every consumer does profile.firstName ?? defaults.firstName.
type UserProfile = {
  firstName?: string;
  lastName?: string;
  email?: string;
  phone?: string;
  company?: string;
  jobTitle?: string;
  billingAddress?: string;
  cardLast4?: string;
  // ... more
};

// Good: check one optional instead of eight. When identity exists, all its fields are present.
type UserProfile = {
  identity?: { firstName: string; lastName: string; email: string };
  billing?: { address: string; cardLast4: string };
};

Brand identical primitives

// Bad: a function accepting UserId will happily take a TeamId.
type UserId = string;
type TeamId = string;

// Good
type UserId = string & { readonly __brand: 'user' };
type TeamId = string & { readonly __brand: 'team' };

Delete dead variants

If a type has a variant that is never constructed, delete it. A status: 'open' | 'completed' where 'completed' is never set suggests a lifecycle that does not exist.


3. Enforce function contracts

Never add side effects to a pure function

When a pure function quietly gains a side effect, every callsite inherits behavior it did not ask for. If a function needs side effects, extract them into a separate orchestrator.

  • Semantic functions are small, pure, and self-describing. All inputs in, all outputs out, no hidden effects.
  • Pragmatic functions are orchestrators. They compose semantic functions and contain messy domain glue.

Before: semantic function that grew into a pragmatic one

function handleWebhook(state, eventType, payload, receivedAt): WebhookResult {
  switch (eventType) {
    case 'payment.captured': {
      const receipt = buildReceipt(payload);            // data creation
      state.order.paymentStatus = 'captured';           // mutation
      state.order.receipt = receipt;                     // mutation
      state.user.lastPurchaseAt = receivedAt;           // mutation
      state.user.lifetimeSpend += receipt.amount;        // mutation
      clearPendingAction(state);                         // side effect
      const notifications = buildPaymentNotifs(state);   // notification
      state.notifications.push(...notifications);        // mutation
      recalculateDashboard(state);                       // derivation
      return { state, output: receipt, notifications };
    }
    // ... 12 more cases, same pattern
  }
}

After: composed from semantic functions

function handlePaymentCaptured(state: AppState, payload: PaymentPayload, receivedAt: string): WebhookResult {
  const receipt = buildReceipt(payload);
  const updatedOrder = applyPaymentToOrder(state.order, receipt);
  const updatedUser = applyPurchaseToUser(state.user, receipt, receivedAt);
  const notifications = buildPaymentNotifs(state, receipt);

  return {
    state: { ...state, order: updatedOrder, user: updatedUser },
    output: receipt,
    notifications,
  };
}

Pick a mutation contract

If a function mutates its input, return void. If it returns a value, clone first. Never mutate the input and return the same reference — callers cannot tell whether to use the return value or the original.

// Bad: mutates AND returns the same object
function withPendingAction(state: AppState, action: string): AppState {
  state.pendingAction = action;
  return state;
}

// Good: mutate, return void
function applyPendingAction(state: AppState, action: string): void {
  state.pendingAction = action;
}

// Also good: clone, return new
function withPendingAction(state: AppState, action: string): AppState {
  return { ...state, pendingAction: action };
}

4. Data over procedure

When a long if-chain returns a similar shape from every branch, the logic is a lookup table encoded as code. Convert it to data.

Before: if-chain

function getStepInfo(step: string): StepInfo | null {
  if (step === 'verify-email') {
    return { tone: 'action', title: 'Verify your email', detail: 'Check your inbox' };
  }
  if (step === 'add-payment') {
    return { tone: 'action', title: 'Add payment method', detail: 'Enter card details' };
  }
  if (step === 'review-order') {
    return { tone: 'confirm', title: 'Review your order', detail: 'Check totals' };
  }
  // ... 10 more branches
  return null;
}

After: declarative table

const STEP_INFO: Array<{
  match: (step: string) => boolean;
  info: StepInfo;
}> = [
  { match: (s) => s === 'verify-email', info: { tone: 'action', title: 'Verify your email', detail: 'Check your inbox' } },
  { match: (s) => s === 'add-payment',  info: { tone: 'action', title: 'Add payment method', detail: 'Enter card details' } },
  { match: (s) => s === 'review-order', info: { tone: 'confirm', title: 'Review your order', detail: 'Check totals' } },
  // data, not code
];

function getStepInfo(step: string): StepInfo | null {
  return STEP_INFO.find(({ match }) => match(step))?.info ?? null;
}

Easier to scan, extend, and test. An agent adding a new step adds a data entry, not a branch in a control flow.

When NOT to convert

If branches have different control flow — not just different return values — keep them as code. A table maps inputs to outputs; it cannot express "call X then conditionally call Y."


Checklist

When reviewing code (yours or an agent's):

  • Can any new field be derived from existing state? Derive it.
  • Is mutable state visible beyond its minimal scope? Trap it in a closure.
  • Do any models allow field combinations that should be impossible? Discriminated union.
  • Are there sentinel values ('none', 'unknown', -1) where null would work? Use null.
  • Are there identical type aliases for different domain concepts? Brand or eliminate.
  • Does any function both mutate its input and return it? Pick one contract.
  • Has a semantic function grown side effects? Extract them.
  • Is there an if-chain where every branch returns a similar shape? Make it a table.
  • Are there dead type variants never constructed? Delete them.

适合场景

01

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02

需要根据任务场景推荐可安装能力包时

03

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

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按下载量换算82

Claude

30.11%
按下载量换算70

Cursor

17.94%
按下载量换算41

Gemini CLI

9.14%
按下载量换算21

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