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bun-websocket-serverBun websocket server 搜索

Agent Skill

bun-websocket-server 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

1,670

周安装

71

GitHub Stars

128

下载量

585
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:bun-websocket-server(Bun websocket server 搜索)
来源仓库:https://github.com/secondsky/claude-skills
仓库路径:skills/bun-websocket-server
安装命令:
npx skills add https://github.com/secondsky/claude-skills --skill bun-websocket-server
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/secondsky/claude-skills --skill bun-websocket-server

简介

bun-websocket-server 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词快速定位候选结果时使用。

  • 它适用于基于 Bun 的 WebSocket 服务器开发场景,可结合来源仓库和原始 README 核验具体用法。
  • 使用时建议先确认权限范围和维护状态,避免触发不必要的联网或文件操作。
  • 安装前应检查是否会执行命令或读写文件,确保符合项目安全策略。
  • 该技能不涉及直接修改代码,主要用于信息检索与验证。

SKILL.md

Bun WebSocket Server

Bun has built-in WebSocket support integrated with Bun.serve().

Quick Start

const server = Bun.serve({
  fetch(req, server) {
    // Upgrade to WebSocket
    if (server.upgrade(req)) {
      return; // Upgraded successfully
    }
    return new Response("Not a WebSocket request", { status: 400 });
  },
  websocket: {
    open(ws) {
      console.log("Client connected");
    },
    message(ws, message) {
      console.log("Received:", message);
      ws.send(`Echo: ${message}`);
    },
    close(ws) {
      console.log("Client disconnected");
    },
  },
});

console.log(`WebSocket server running on ws://localhost:${server.port}`);

WebSocket Handlers

Bun.serve({
  fetch(req, server) {
    server.upgrade(req);
  },
  websocket: {
    // Client connected
    open(ws) {
      console.log("New connection");
    },

    // Message received
    message(ws, message) {
      // message is string | Buffer
      if (typeof message === "string") {
        console.log("Text:", message);
      } else {
        console.log("Binary:", message);
      }
    },

    // Connection closed
    close(ws, code, reason) {
      console.log(`Closed: ${code} - ${reason}`);
    },

    // Drain event (buffer flushed)
    drain(ws) {
      console.log("Buffer drained");
    },

    // Ping received
    ping(ws, data) {
      // Pong sent automatically
    },

    // Pong received
    pong(ws, data) {
      console.log("Pong received");
    },
  },
});

Sending Messages

websocket: {
  message(ws, message) {
    // Send text
    ws.send("Hello");

    // Send JSON
    ws.send(JSON.stringify({ type: "greeting", data: "Hello" }));

    // Send binary
    ws.send(new Uint8Array([1, 2, 3]));
    ws.send(Buffer.from("binary data"));

    // Send with compression
    ws.send("compressed message", true);

    // Check if buffer is full
    const bufferedAmount = ws.send("data");
    if (bufferedAmount > 1024 * 1024) {
      console.log("Buffer getting full");
    }
  },
}

Attaching Data to Connections

interface UserData {
  id: string;
  name: string;
  joinedAt: Date;
}

Bun.serve<UserData>({
  fetch(req, server) {
    const url = new URL(req.url);
    const userId = url.searchParams.get("userId");

    // Attach data during upgrade
    server.upgrade(req, {
      data: {
        id: userId,
        name: "User " + userId,
        joinedAt: new Date(),
      },
    });
  },
  websocket: {
    open(ws) {
      // Access attached data
      console.log(`${ws.data.name} connected`);
    },
    message(ws, message) {
      console.log(`${ws.data.name}: ${message}`);
    },
  },
});

Pub/Sub (Topics)

Bun.serve({
  fetch(req, server) {
    const url = new URL(req.url);
    const room = url.searchParams.get("room") || "general";

    server.upgrade(req, {
      data: { room },
    });
  },
  websocket: {
    open(ws) {
      // Subscribe to a topic
      ws.subscribe(ws.data.room);

      // Publish to topic (excludes sender)
      ws.publish(ws.data.room, `User joined ${ws.data.room}`);
    },
    message(ws, message) {
      // Broadcast to all in room (excludes sender)
      ws.publish(ws.data.room, message);
    },
    close(ws) {
      // Unsubscribe (automatic on close)
      ws.unsubscribe(ws.data.room);
      ws.publish(ws.data.room, "User left");
    },
  },
});

Broadcasting to All Clients

Bun.serve({
  fetch(req, server) {
    server.upgrade(req);
  },
  websocket: {
    open(ws) {
      // Subscribe to global topic
      ws.subscribe("global");
    },
    message(ws, message) {
      // Broadcast to ALL clients including sender
      server.publish("global", message);
    },
  },
});

Server-Level Publish

const server = Bun.serve({
  fetch(req, server) {
    const url = new URL(req.url);

    // HTTP endpoint to publish
    if (url.pathname === "/broadcast") {
      const message = url.searchParams.get("msg");
      server.publish("global", message);
      return new Response("Broadcasted");
    }

    server.upgrade(req);
  },
  websocket: {
    open(ws) {
      ws.subscribe("global");
    },
  },
});

// Can also publish from outside fetch
setInterval(() => {
  server.publish("global", `Server time: ${new Date().toISOString()}`);
}, 5000);

WebSocket Options

Bun.serve({
  websocket: {
    // Max message size (default 16MB)
    maxPayloadLength: 1024 * 1024, // 1MB

    // Idle timeout in seconds (default 120)
    idleTimeout: 60,

    // Backpressure limit
    backpressureLimit: 1024 * 1024,

    // Enable compression
    perMessageDeflate: true,
    // Or with options
    perMessageDeflate: {
      compress: "shared",
      decompress: "shared",
    },

    // Send/receive pings
    sendPings: true,

    // Handlers
    open(ws) {},
    message(ws, message) {},
    close(ws) {},
  },
});

Client-Side Connection

// Browser
const ws = new WebSocket("ws://localhost:3000");

ws.onopen = () => {
  ws.send("Hello Server!");
};

ws.onmessage = (event) => {
  console.log("Received:", event.data);
};

ws.onclose = () => {
  console.log("Disconnected");
};

Authentication

Bun.serve({
  fetch(req, server) {
    // Verify auth before upgrade
    const token = req.headers.get("Authorization");

    if (!verifyToken(token)) {
      return new Response("Unauthorized", { status: 401 });
    }

    const user = decodeToken(token);
    server.upgrade(req, {
      data: { userId: user.id },
    });
  },
  websocket: {
    open(ws) {
      console.log(`Authenticated user ${ws.data.userId} connected`);
    },
  },
});

Common Errors

ErrorCauseFix
Upgrade failedInvalid requestCheck upgrade headers
Connection closedClient disconnectHandle in close handler
Message too largeExceeds maxPayloadLengthIncrease limit or chunk data
BackpressureSlow clientCheck buffer, wait for drain

Common Patterns

Chat Room

Bun.serve({
  fetch(req, server) {
    const url = new URL(req.url);
    const username = url.searchParams.get("user") || "Anonymous";

    server.upgrade(req, {
      data: { username },
    });
  },
  websocket: {
    open(ws) {
      ws.subscribe("chat");
      ws.publish("chat", `${ws.data.username} joined`);
    },
    message(ws, message) {
      ws.publish("chat", `${ws.data.username}: ${message}`);
    },
    close(ws) {
      ws.publish("chat", `${ws.data.username} left`);
    },
  },
});

When to Load References

Load references/compression.md when:

  • perMessageDeflate configuration
  • Compression tuning
  • Binary message handling

Load references/scaling.md when:

  • Multiple server instances
  • Redis pub/sub integration
  • Horizontal scaling

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

04

需要参考平台分布和安装热度时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

windsurf

53.46%
按下载量换算313

Cursor

30.74%
按下载量换算180

Codex

14.29%
按下载量换算84

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。

来源信息

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