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blitzreels-motion-graphics闪电战运动图形

Agent Skill

blitzreels-motion-graphics 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

840

周安装

35

GitHub Stars

公开资料未说明

下载量

280
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:blitzreels-motion-graphics(闪电战运动图形)
来源仓库:https://github.com/blitzreels/agent-skills
仓库路径:skills/blitzreels-motion-graphics
安装命令:
npx skills add https://github.com/blitzreels/agent-skills --skill blitzreels-motion-graphics
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/blitzreels/agent-skills --skill blitzreels-motion-graphics

简介

blitzreels-motion-graphics 利用 Playground API 创建动态图形合成,支持文本、形状、图表与代码块动画。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中构建专业级 MG 内容,提升信息传达效率。
  • 可通过 JSON 文件或命令行参数定义时长、帧率与元素结构,便于版本控制与批量生成。
  • 使用前需获取 PROJECT_ID 并确认 API 访问权限,避免因认证失败导致任务中断。
  • 建议先列出可用预设再创建新工程,确保与项目风格指南一致,减少后期调整成本。

SKILL.md

BlitzReels Motion Graphics (Playground API)

Create and edit motion graphics compositions via the Playground API. Build animated scenes with text, shapes, images, video, charts, code blocks, and more.

Quick Start

# List available presets
bash scripts/playground.sh list-presets PROJECT_ID

# Create a composition from a JSON file
bash scripts/playground.sh create PROJECT_ID spec.json

# Create from inline JSON
bash scripts/playground.sh create PROJECT_ID '{"name":"Title Card","fps":30,"width":1920,"height":1080,"durationInFrames":90,"mode":"elements","elements":[{"id":"title","type":"text","content":"Hello World","style":{"fontSize":96,"fontWeight":"bold","color":"#fff","display":"flex","justifyContent":"center","alignItems":"center"}}]}'

# Get, update, delete
bash scripts/playground.sh get PROJECT_ID COMP_ID
bash scripts/playground.sh update PROJECT_ID COMP_ID updated-spec.json
bash scripts/playground.sh delete PROJECT_ID COMP_ID

# Export the project
bash scripts/playground.sh export PROJECT_ID --resolution 1080p

Workflow

  1. Create a project (or use an existing one)
  2. Browse presetsplayground.sh list-presets for inspiration
  3. Build composition spec — JSON describing canvas, elements, and animations
  4. Create compositionplayground.sh create
  5. Iterate — Update elements, adjust timing, add animations
  6. Exportplayground.sh export

Scripts

scripts/playground.sh

Purpose-built CRUD wrapper for playground compositions.

CommandUsage
list-presetsplayground.sh list-presets <projectId>
listplayground.sh list <projectId>
create`playground.sh create <projectId> <spec.json\-\JSON>`
getplayground.sh get <projectId> <compositionId>
updateplayground.sh update <projectId> <compositionId> <spec>
deleteplayground.sh delete <projectId> <compositionId>
exportplayground.sh export <projectId> [--resolution 1080p]

Run bash scripts/playground.sh --help for full usage.

scripts/blitzreels.sh

Generic API helper for ad-hoc calls.

Environment Variables

VariableRequiredDescription
BLITZREELS_API_KEYYesAPI key
BLITZREELS_API_BASE_URLNoOverride base URL
BLITZREELS_ALLOW_EXPENSIVENoSet to 1 for export calls via blitzreels.sh

API Endpoints

Playground Compositions

MethodPathDescription
GET/projects/{id}/playground/presetsList preset templates
GET/projects/{id}/playground/compositionsList compositions
POST/projects/{id}/playground/compositionsCreate composition
GET/projects/{id}/playground/compositions/{cid}Get composition
PATCH/projects/{id}/playground/compositions/{cid}Update composition
DELETE/projects/{id}/playground/compositions/{cid}Delete composition

Element-Level Operations

MethodPathDescription
PATCH/projects/{id}/playground/compositions/{cid}/elements/{eid}Update single element
DELETE/projects/{id}/playground/compositions/{cid}/elements/{eid}Delete element

Project Operations

MethodPathDescription
POST/projectsCreate project
POST/projects/{id}/exportStart export (expensive)
GET/exports/{export_id}Get export status + download URL

Composition Spec

The composition JSON spec defines the canvas, elements, and animations. See references/composition-spec.md for the full schema.

Minimal Example

{
  "name": "Title Card",
  "fps": 30,
  "width": 1920,
  "height": 1080,
  "durationInFrames": 150,
  "background": "#1a1a2e",
  "mode": "elements",
  "elements": [
    {
      "id": "title",
      "type": "text",
      "content": "Hello World",
      "from": 0,
      "durationInFrames": 150,
      "style": {
        "fontSize": 96,
        "fontWeight": "bold",
        "color": "#ffffff",
        "opacity": {
          "keyframes": [
            { "frame": 0, "value": 0 },
            { "frame": 30, "value": 1 }
          ]
        }
      }
    }
  ]
}

Element Types

TypeDescription
textText with typewriter, highlight effects
shapeRectangle, circle, ellipse, line, arrow, polygon, star
imageStatic image with optional Ken Burns effect
videoVideo clip with volume, loop, playback control
audioAudio track
chartBar, pie, line, area, donut charts with animated reveal
codeSyntax-highlighted code with line-by-line reveal
svgSVG with path draw/morph animations
groupContainer for child elements (parallel or series)
lottieLottie animation from JSON or URL

Animation Options

  • Static values: "opacity": 1
  • Keyframes: Frame-by-frame with easing
  • Spring physics: smooth, snappy, bouncy, heavy, gentle presets
  • Easing: linear, easeIn, easeOut, easeInOut, elastic, bounce, bezier

Scene Transitions (scenes mode)

fade, slide, wipe, flip, clockWipe — with directional variants.

Timeline & Overlay Editing

For editing existing video projects (not playground compositions), use these endpoints:

MethodPathDescription
GET/projects/{id}/context?mode=timelineGet project timeline
POST/projects/{id}/overlaysAdd text/image overlay
PATCH/projects/{id}/overlays/{oid}Update overlay
DELETE/projects/{id}/overlays/{oid}Remove overlay
POST/projects/{id}/captionsAdd/update captions
PATCH/projects/{id}/captions/styleUpdate caption style

References

  • references/composition-spec.md — Full composition JSON schema, element types, animation format, spring presets, transitions

Notes

  • Use https://www.blitzreels.com/api/v1 as your base URL. https://blitzreels.com redirects to www, and some HTTP clients drop the Authorization header on redirects.
  • When animating, prefer the smallest number of keyframes that communicates the motion (reduces jitter).
  • Full OpenAPI spec: https://www.blitzreels.com/api/openapi.json

Rate Limits

PlanRequests/min
Free10
Creator30
Pro60
Agency120

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

39.42%
按下载量换算110

Claude

28.44%
按下载量换算80

Cursor

19.09%
按下载量换算53

Gemini CLI

9.03%
按下载量换算25

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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