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project-init项目初始化

Agent Skill

project-init 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

303

周安装

13

GitHub Stars

公开资料未说明

下载量

106
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:project-init(项目初始化)
来源仓库:https://github.com/b-j-roberts/vibecoding-workshop
仓库路径:skills/project-init
安装命令:
npx skills add https://github.com/b-j-roberts/vibecoding-workshop --skill project-init
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/b-j-roberts/vibecoding-workshop --skill project-init

简介

将模糊项目构想转化为结构清晰的实施蓝图文档。

  • 分发现与初始化两阶段完成,输出完整项目目录与交付物清单。
  • 引导用户逐步澄清需求、竞品分析与技术选型策略。
  • 最终产物包含 README、架构图与里程碑计划等标准交付物。
  • project-init 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Project Init

Overview

This skill transforms a project idea into a fully scoped, documented project blueprint through structured discovery, research, and user collaboration. The output is a project directory containing comprehensive documentation that serves as the source of truth for implementation.

Workflow

The workflow has two major stages: Discovery (understanding what to build) and Initialization (creating the project documentation). Complete Discovery fully before moving to Initialization.


Stage 1: Discovery

Step 1: Gather Project Details

Begin by understanding the project at a high level. Ask the user to describe:

  • What the project is (purpose, problem it solves, target users)
  • Core features and functionality
  • Tech stack preferences (languages, frameworks, databases, infrastructure)
  • Project-type-specific details:

- Web apps: pages/routes needed, authentication, data models - CLI tools: example commands/usage, input/output formats - APIs: endpoints, data schemas, integrations - Mobile apps: screens, navigation flow, platform targets - Libraries/SDKs: public API surface, target consumers - Games: mechanics, platforms, networking model

Use the AskUserQuestion tool to gather this information. Start with broad questions, then drill into specifics based on answers. Do not overwhelm — ask 1-3 focused questions per round.

Step 2: Research

Conduct online research using the WebSearch tool to investigate:

  • Similar projects — find existing implementations, open-source examples, and established patterns for this type of project
  • Technical best practices — architecture patterns, library choices, common pitfalls for the chosen tech stack
  • Trade-offs — evaluate alternative approaches discovered during research
  • Implementation details — specific APIs, protocols, or techniques the project will need

Synthesize findings internally. Identify anything the user may have missed, potential risks, and areas needing clarification.

Step 3: Self-Reflection

Before proceeding to the interview, pause and reason through:

  • Connections between user requirements and research findings
  • Gaps in the current understanding
  • Architectural implications of the stated requirements
  • Potential scope risks or technical challenges
  • Questions where the answer is NOT obvious from prior context

Step 4: Interview

Use the AskUserQuestion tool to clarify anything unresolved from Steps 1-3. Topics may include:

  • Technical implementation choices surfaced by research
  • UI/UX decisions (for visual projects)
  • Concerns or trade-offs discovered during research
  • Feature prioritization (MVP vs. nice-to-have)
  • Design preferences and constraints
  • Integration requirements
  • Deployment and infrastructure needs

Rules for the interview:

  • Do NOT ask questions whose answers are obvious from previous responses or research
  • Do NOT ask about preferences already documented in references/user-preferences.md — read and apply those directly
  • Continue interviewing until confident that the project is fully understood
  • Each round should surface genuinely new information

Read references/user-preferences.md for standing preferences that apply to all projects (monorepo structure, Docker, Makefiles, Bash scripts). Apply these automatically without asking.


Stage 2: Initialization

Proceed only after reaching full confidence in the project understanding. Initialization creates the project directory and documentation files — nothing else.

Step 1: Create Project Directory

mkdir -p <project-name>/docs

Create only the project root and docs/ directory. Do NOT run any framework initializers, package managers, or scaffolding tools — those are roadmap tasks.

Step 2: Create SPEC.md

Write <project-name>/docs/SPEC.md containing:

  • Project Overview — name, purpose, problem statement, target users
  • Architecture — high-level system design, component diagram (ASCII/Mermaid), data flow
  • Tech Stack — languages, frameworks, databases, infrastructure with rationale for each choice
  • Project Structure — directory layout following monorepo conventions (see references/user-preferences.md)
  • Core Modules — description of each major module/component, its responsibilities, and interfaces
  • Data Models — key entities, schemas, relationships
  • API Surface — endpoints, contracts, or public interfaces (as applicable)
  • External Integrations — third-party services, APIs, dependencies
  • Key Decisions — architectural decisions made during discovery with rationale

Step 3: Create STYLES.md (Conditional)

Only create this file for projects with a visual/frontend component (web apps, mobile apps, desktop apps, games with UI).

Write <project-name>/docs/STYLES.md containing a concise styling specification for a modern, professional, Apple-esque design:

  • Design Philosophy — clean, minimal, purposeful, premium feel
  • Color Palette — primary, secondary, accent, semantic colors (success/warning/error/info), neutral scale, dark mode variants
  • Typography — font families (system stack or specific), size scale, weight scale, line heights
  • Spacing & Layout — spacing scale, grid system, breakpoints, max-widths, container padding
  • Component Styling — buttons, inputs, cards, modals, navigation patterns, hover/focus/active states
  • Motion & Animation — transition durations, easing curves, animation principles
  • Iconography — icon style, library recommendation, sizing
  • Shadows & Elevation — shadow scale, usage guidelines
  • Border Radius — radius scale and usage

Base recommendations on modern design trends: clean whitespace, subtle depth through shadows, refined color palettes, smooth micro-interactions.

Step 4: Create ROADMAP.md

Read references/roadmap-format.md for the canonical format, phase structure, and action item template.

Write <project-name>/docs/ROADMAP.md following these rules:

Header: # <project-name> Development Roadmap followed by ---

Phases (in order):

  1. Phase 1: Project Setup — Infrastructure, tooling, project scaffolding. Must include tasks for:

- Running framework initializers (e.g., npx create-next-app@latest, go mod init) - Monorepo directory structure creation - Makefile with standard targets (dev, run, test, check, plus project-specific targets) - Docker and docker-compose setup - CI/CD pipeline configuration - Linting, formatting, pre-commit hooks - For frontend apps: global styles setup, shared component library scaffold, page stubs with "X Page Coming Soon" text - Environment configuration templates

  1. Phase 2: Research (optional) — Only include for complex projects requiring deep technical investigation before implementation. Each task produces a deliverable in ./research/. Skip for straightforward projects.
  2. Phase 3: MVP (or Phase 2 if Research is skipped) — Core features required for initial launch. Break into logical subsections with numbered action items.
  3. Phase 4: Nice to Have (or Phase 3) — Features, polish, and production hardening that elevate the project beyond MVP.
  4. Phase 5: Future (or Phase 4) — High-level directions, not scoped tasks. Uses the Description/Features/Rationale format instead of Description/Requirements/Implementation Notes.

Action item format for Phases 1-4: Each item gets exactly 3 subsections:

  • Description: What and why
  • Requirements: - [] checklist of concrete deliverables
  • Implementation Notes: Technical guidance, references, trade-offs

Action item format for Future phase: Each item gets exactly 3 subsections:

  • Description: What this direction is about
  • Features: Potential features and capabilities
  • Rationale: Why this direction is worth pursuing

Number action items as <phase>.<item> (e.g., 1.1, 1.2, 3.1, 3.2). Give each item a descriptive title after the number (e.g., ### 1.1 Monorepo Structure and Tooling).

Action items should be granular enough to be individually actionable but broad enough to avoid excessive fragmentation. Target 3-8 action items per phase for most projects.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

38.45%
按下载量换算41

Claude

26.68%
按下载量换算28

Cursor

19.23%
按下载量换算20

Gemini CLI

10.09%
按下载量换算11

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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