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anticipation-mastery预期掌握

Agent Skill

anticipation-mastery 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

2,258

周安装

96

GitHub Stars

35

下载量

791
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:anticipation-mastery(预期掌握)
来源仓库:https://github.com/dylantarre/animation-principles
仓库路径:skills/anticipation-mastery
安装命令:
npx skills add https://github.com/dylantarre/animation-principles --skill anticipation-mastery
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/dylantarre/animation-principles --skill anticipation-mastery

简介

用于查找、检索和筛选相关信息,提升内容定位效率。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中根据关键词或任务场景快速获取候选结果。
  • 核心原理借鉴动画中的预期原则,强调动作前的准备性运动以增强表现力。
  • 安装命令为 npx skills add https://github.com/dylantarre/animation-principles --skill anticipation-mastery。
  • 使用前需确认权限范围及是否涉及联网或外部数据调用。

SKILL.md

Anticipation Mastery

The Setup Principle

Anticipation prepares the audience for action. Discovered through theatrical observation, Disney animators found that without a preparatory movement, actions appeared to happen "out of nowhere"—confusing rather than exciting. The principle: before any significant action, there must be a counter-movement.

Core Theory

Newton's Third Law, Visualized: Physical actions require preparation. A pitcher winds up before throwing. A cat crouches before pouncing. Anticipation makes this mechanical necessity visible and dramatic.

Attention Direction: Anticipation tells viewers where to look and what to expect. It transforms surprise into suspense—a more engaging emotional state.

The Three Functions

  1. Physical preparation: The body must coil to spring (jumping, throwing, punching)
  2. Mental preparation: The audience needs time to register incoming action
  3. Emotional preparation: Building tension before release amplifies impact

Timing Dynamics

Duration signals magnitude: Brief anticipation (2-4 frames) for small actions. Extended anticipation (12-24 frames) for major moments. A full second of wind-up tells viewers something significant is coming.

Inverse proportion: The bigger the anticipation, the faster the following action can be while remaining readable.

Interaction with Other Principles

Staging depends on anticipation: The preparatory pose directs attention to where action will occur.

Timing is defined by anticipation ratio: Classic formula is 1:2—one beat of anticipation for two beats of action.

Squash/stretch often appears here: Characters compress before explosive movement.

Exaggeration amplifies anticipation: Cartoon wind-ups exceed physical possibility for comedic effect.

Domain Applications

UI/Motion Design

  • Button hover states: subtle scale-up anticipates the click response
  • Page transitions: brief pause or micro-movement before navigation
  • Loading states: pulsing or winding animation before content appears
  • Drag interactions: slight resistance before element "releases"

Character Animation

  • Jump preparation: full crouch with held pose before launch
  • Punch delivery: shoulder rotation backward before forward strike
  • Emotional shifts: beat of stillness before reaction

Micro-interactions

  • Toggle switches: brief compression before snap to new state
  • Notifications: subtle entrance from off-screen before settling
  • Tooltips: micro-delay with subtle scale from origin point

Game Design

  • Attack wind-ups: readable tells that allow player response
  • Ability charging: visual buildup matching power accumulation
  • Boss patterns: exaggerated anticipation creates learnable mechanics

Common Mistakes

  1. Skipping anticipation entirely: Actions feel robotic and sudden
  2. Over-anticipating minor actions: Creates sluggish, over-animated feel
  3. Wrong direction: Anticipation must oppose the action direction
  4. Uniform timing: Vary anticipation length based on action importance

The Reversal Technique

For comedic or surprising effect, violate anticipation expectations. Long wind-up followed by tiny action. No wind-up before massive action. The principle's power is proven by how jarring its absence feels.

Implementation Heuristic

Every action above 200ms duration should have anticipation. Scale anticipation duration to 30-50% of the main action. When actions feel "empty," anticipation is usually missing.

适合场景

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用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

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04

需要参考平台分布和安装热度时

能力概览

能力 1

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能力 2

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能力 3

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能力 4

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能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Claude Code

29.79%
按下载量换算236

Codex

23.18%
按下载量换算183

OpenCode

19.36%
按下载量换算153

Gemini CLI

13.9%
按下载量换算110

Antigravity

8.68%
按下载量换算69

windsurf

3.4%
按下载量换算27

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权限和风险

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来源信息

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