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animate-text动画文本

Agent Skill

animate-text 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

9,643

周安装

410

GitHub Stars

77

下载量

3,378
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:animate-text(动画文本)
来源仓库:https://github.com/pixel-point/animate-text
仓库路径:skills/animate-text
安装命令:
npx skills add https://github.com/pixel-point/animate-text --skill animate-text
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/pixel-point/animate-text --skill animate-text

简介

animate-text 提供文本动画效果目录与生成 JSON 契约,支持快速检索和复现如淡入、打字机等命名动画效果。

  • 适用于需要为标题、标签、计数器或正文内容添加特定动效的场景,尤其适合多页面统一风格的需求。
  • 通过 assets/specs/<id>.json 获取可移植运动协议,或通过 assets/effects/<id>.json 精确还原包含渲染细节的动画。
  • 使用时需注意宿主环境对动画库和运行时依赖的支持情况,确保兼容性和播放性能符合预期。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Animate Text

Use this skill as a text animation catalog backed by generated JSON contracts.

Use assets/specs/<id>.json for a portable motion contract. Use assets/effects/<id>.json for exact animation reproduction, including content, renderer algorithm, playback, runtime, host requirements, rendering contract, and library adapters.

This skill ships 24 specs in total. The website currently showcases 20 of them.

When To Use

Use this skill when the request involves:

  • animating headings, labels, counters, editorial copy, or text swaps
  • matching a named effect id such as soft-blur-in, typewriter, shared-axis-y, or kinetic-center-build
  • choosing a motion pattern from a curated catalog and translating it into a target stack
  • reproducing the current animation behavior in another stack without relying on example components
  • implementing the same spec with WAAPI, Motion / motion.dev, GSAP, CSS, Lottie, Rive, or another renderer

Workflow

  1. Determine whether the user wants:

- the exact site version of a visible effect - a portable translation of the motion contract

  1. If the user names an effect id, read assets/specs/<id>.json or run node scripts/get-spec.mjs <id>.
  2. Otherwise use references/catalog.md or optionally run:

- node scripts/list-specs.mjs - node scripts/find-spec.mjs "<query>"

  1. Use assets/specs/<id>.json when the user wants a portable translation of the motion intent.
  2. Use assets/effects/<id>.json or node scripts/get-effect.mjs <id> when the user wants the exact generated animation behavior.
  3. If the user names a target animation library, treat that as binding. Follow showcase.library_selection and use only the matching showcase.library_adapters.<library> block for that effect.
  4. For exact reproduction, follow showcase.renderer, showcase.playback, showcase.timing, showcase.runtime, showcase.stage, showcase.rendering_contract, showcase.library_selection, and showcase.library_adapters over assumptions inferred from the portable spec alone.
  5. Treat showcase.stage as animation host requirements only. Do not copy typography, color, padding, card chrome, or page layout from the source website unless the user explicitly asks for that UI.
  6. When applying an effect to an existing section, preserve that section's text. Use showcase.content only as demo/fallback copy unless the user explicitly asks to reproduce the showcase copy.

Bundled Resources

  • references/catalog.md: compact summary of the bundled spec library
  • references/schema.md: field-level schema for portable specs and exact showcase effect recipes
  • references/selection-guide.md: heuristics for picking the right effect family
  • references/implementation-notes.md: translation notes for common animation stacks
  • assets/specs/*.json: portable motion contracts
  • assets/effects/*.json: exact generated animation recipes
  • assets/catalog.json: visible website catalog order and renderer overrides
  • assets/samples.json: sample copy used by the generated examples
  • assets/runtime-presets.json: runtime multipliers and loop timing presets
  • assets/stage-presets.json: animation host requirements, not presentation styling
  • assets/renderer-recipes.json: shared renderer algorithms
  • assets/library-adapters.json: WAAPI, Motion, and GSAP implementation mapping guidance

Optional Helper Scripts

The helper scripts are optional deterministic shortcuts. They require Node.js 20+.

  • node scripts/list-specs.mjs prints bundled spec metadata as JSON
  • node scripts/get-spec.mjs <id> prints one portable motion spec as JSON
  • node scripts/get-effect.mjs <id> prints one exact generated animation recipe as JSON
  • node scripts/find-spec.mjs "<query>" returns likely matches ranked by metadata

If Node is unavailable, the core skill still works through the Markdown references and JSON assets alone.

Translation Rules

  • Preserve target exactly: whole, per-character, per-word, or per-line.
  • Map enter and exit durations, easing, and stagger directly into the target stack.
  • Preserve transform, opacity, blur, scale, rotation, and spacing fields when the target stack supports them.
  • For layout-aware effects such as kinetic-center-build or short-slide-down, use the exact effect recipe instead of flattening the effect into a generic stagger.
  • For exact animation reproduction, preserve the showcase.renderer, showcase.playback, showcase.timing, showcase.runtime, showcase.stage, showcase.rendering_contract, and showcase.library_adapters fields from assets/effects/<id>.json.
  • Do not substitute the requested animation library. If the user asks for GSAP, import and use GSAP; if the user asks for Motion, import and use Motion; if the user asks for WAAPI, use Element.animate.
  • When targeting Motion or GSAP, use the matching showcase.library_adapters.motion or showcase.library_adapters.gsap block for imports, time-unit conversion, easing conversion, keyframe shape, completion, and renderer-specific notes.
  • Read showcase.engine_notes and showcase.reproduction_notes carefully. They describe stack-specific details required for visual parity.
  • For exact site behavior, implement the full showcase.playback loop. Do not stop at the first enter animation unless the user explicitly asks for a one-shot reveal.
  • If a renderer recipe says to wait for a phase to complete, either await the animation/tween promise or sleep the computed phase total, not both.

Notes

  • The public website uses a curated subset of the bundled library. The skill can still use additional bundled specs that are not currently visible on the website.
  • assets/specs/*.json are the authoritative portable motion contracts.
  • assets/effects/*.json are the authoritative exact animation reproduction contracts.
  • Hidden effects have "showcase": null in the exact effect recipe.
  • If a prose note conflicts with a JSON field, prefer the JSON.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.65%
按下载量换算1,204

Claude

32.64%
按下载量换算1,103

Cursor

18.47%
按下载量换算624

Gemini CLI

9.64%
按下载量换算326

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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