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Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

723

周安装

25

GitHub Stars

14

下载量

1
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:adapt(adapt 搜索)
来源仓库:https://github.com/aladicf/better-web-ui
仓库路径:skills/adapt
安装命令:
npx skills add https://github.com/aladicf/better-web-ui --skill adapt
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/aladicf/better-web-ui --skill adapt

简介

adapt 用于将现有设计适配不同设备、平台和使用场景,实现响应式布局优化。

  • 适用于 Codex、Claude、Cursor、Gemini CLI 中需要跨终端一致体验的界面改造项目。
  • 采用窄屏优先策略,结合流体布局和容器查询,确保各尺寸下功能与可用性平衡。
  • 需先加载 frontend-design 上下文,收集目标平台和场景后再执行适配调整。
  • 安装前建议确认权限范围和维护状态,注意是否会触发联网、命令执行或文件读写。

SKILL.md

Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.

MANDATORY PREPARATION

Users start this workflow with /adapt. Once this skill is active, load $frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow that protocol before proceeding — if no design context exists yet, you MUST load $setup first. Additionally gather: target platforms/devices and usage contexts.

Consult the responsive reference for narrow-first adaptation, fluid behavior, and container-query strategy. Consult the spacing system when adaptation problems are really grouping, rhythm, or width-discipline issues. Consult the cognitive load when smaller screens or constrained contexts amplify too many visible choices at once.


Assess Adaptation Challenge

Understand what needs adaptation and why:

  1. Identify the source context:

- What was it designed for originally? (Wide-layout web? Compact responsive web?) - What assumptions were made? (Large screen? Mouse input? Fast connection?) - What works well in current context?

  1. Understand target context:

- Viewport / context: Narrow, medium, wide, TV, embedded, print? - Input method: Touch, mouse, keyboard, voice, gamepad? - Screen constraints: Size, resolution, orientation? - Connection: Fast wifi, slow 3G, offline? - Usage context: On-the-go vs desk, quick glance vs focused reading? - User expectations: What do users expect on this platform?

  1. Identify adaptation challenges:

- What won't fit? (Content, navigation, features) - What won't work? (Hover states on touch, tiny touch targets) - What's inappropriate? (Wide-layout patterns in narrow layouts, hover-only patterns in coarse-pointer contexts)

CRITICAL: Adaptation is not just scaling - it's rethinking the experience for the new context.

Treat smaller screens as real constraints, not as desktop layouts that got squeezed in the wash.

Plan Adaptation Strategy

Create context-appropriate strategy:

First Principles

  • Shrink the canvas first: Start with the smaller constraint and solve the core task there
  • Design narrow layouts as their own layout: Don't just compress wide-layout relationships proportionally
  • Preserve natural widths: Use max-widths and content-appropriate widths instead of percentage worship
  • Let large elements shrink faster than small ones: Relationships change across breakpoints

Narrow-Layout Adaptation (Wide → Compact)

Layout Strategy:

  • Single column instead of multi-column
  • Vertical stacking instead of side-by-side
  • Components should use the width they actually need; full-width is fine when helpful, not as a reflex
  • Compact navigation instead of assuming a persistent top or side structure

Interaction Strategy:

  • Touch targets 44x44px minimum (not hover-dependent)
  • Gesture support where appropriate and discoverable
  • Edge-attached or anchored overlays instead of cramped dropdowns when space is tight
  • Keep repeated actions in reachable zones for compact touch-capable layouts
  • Larger hit areas with more spacing

Content Strategy:

  • Progressive disclosure (don't show everything at once)
  • Prioritize primary content (secondary content in tabs/accordions)
  • Shorter text (more concise)
  • Larger text (16px minimum)

Navigation Strategy:

  • Clear compact navigation entry points such as drawers, accordions, or condensed menus
  • Reduce navigation complexity
  • Sticky headers for context
  • Back button in navigation flow

Mid-Width Adaptation

Layout Strategy:

  • Two-column layouts (not single or three-column)
  • Side panels for secondary content
  • Master-detail views (list + detail)
  • Adaptive based on orientation (portrait vs landscape)

Interaction Strategy:

  • Support both touch and pointer
  • Preserve generous target sizes while allowing denser layouts than the narrowest viewport
  • Side navigation drawers
  • Multi-column forms where appropriate

Wide-Layout Expansion

Layout Strategy:

  • Multi-column layouts (use horizontal space)
  • Side navigation always visible
  • Multiple information panels simultaneously
  • Fixed widths with max-width constraints (don't stretch to 4K)
  • Use columns to rebalance narrow content instead of making forms or reading widths too wide

Interaction Strategy:

  • Hover states for additional information
  • Keyboard shortcuts
  • Right-click context menus
  • Drag and drop where helpful
  • Multi-select with Shift/Cmd

Content Strategy:

  • Show more information upfront (less progressive disclosure)
  • Data tables with many columns
  • Richer visualizations
  • More detailed descriptions

Print Adaptation (Screen → Print)

Layout Strategy:

  • Page breaks at logical points
  • Remove navigation, footer, interactive elements
  • Black and white (or limited color)
  • Proper margins for binding

Content Strategy:

  • Expand shortened content (show full URLs, hidden sections)
  • Add page numbers, headers, footers
  • Include metadata (print date, page title)
  • Convert charts to print-friendly versions

Email Adaptation (Web → Email)

Layout Strategy:

  • Narrow width (600px max)
  • Single column only
  • Inline CSS (no external stylesheets)
  • Table-based layouts (for email client compatibility)

Interaction Strategy:

  • Large, obvious CTAs (buttons not text links)
  • No hover states (not reliable)
  • Deep links to web app for complex interactions

Implement Adaptations

Apply changes systematically:

Responsive Breakpoints

Choose appropriate breakpoints:

  • Narrow: 320px-767px
  • Medium: 768px-1023px
  • Wide: 1024px+
  • Or content-driven breakpoints (where design breaks)

Layout Adaptation Techniques

  • CSS Grid/Flexbox: Reflow layouts automatically
  • Container Queries: Adapt based on container, not viewport
  • clamp(): Fluid sizing between min and max
  • Media queries: Different styles for different contexts
  • Display properties: Show/hide elements per context
  • Max-widths: Keep forms, text blocks, and sidebars at natural widths until the viewport forces change

Touch Adaptation

  • Increase touch target sizes (44x44px minimum)
  • Add more spacing between interactive elements
  • Remove hover-dependent interactions
  • Add touch feedback (ripples, highlights)
  • Consider thumb zones (easier to reach bottom than top)

Content Adaptation

  • Use display: none sparingly (still downloads)
  • Progressive enhancement (core content first, enhancements on larger screens)
  • Lazy loading for off-screen content
  • Responsive images (srcset, picture element)

Navigation Adaptation

  • Transform complex navigation into compact menus, drawers, or accordion structures on narrow layouts
  • Persistent side navigation on desktop
  • Breadcrumbs or compact context cues on narrower layouts

IMPORTANT: Test on real devices, not just browser DevTools. Device emulation is helpful but not perfect.

NEVER:

  • Hide core functionality in narrow layouts (if it matters, make it work)
  • Assume desktop = powerful device (consider accessibility, older machines)
  • Use different information architecture across contexts (confusing)
  • Break user expectations for responsive web behavior in a given input context
  • Forget narrow landscape or medium-width window states
  • Use generic breakpoints blindly (use content-driven breakpoints)
  • Ignore touch on desktop (many desktop devices have touch)
  • Scale desktop relationships down proportionally and call it responsive design
  • Make components fluid when they don't actually benefit from scaling

Verify Adaptations

Test thoroughly across contexts:

  • Real devices: Test on actual touch-capable browsers, laptops/desktops, and constrained hardware where relevant
  • Different orientations: Portrait and landscape
  • Different browsers: Safari, Chrome, Firefox, Edge
  • Different OS: Windows, macOS, Linux, ChromeOS, and touch-capable browser environments when relevant
  • Different input methods: Touch, mouse, keyboard
  • Edge cases: Very small screens (320px), very large screens (4K)
  • Slow connections: Test on throttled network

Remember: You're a responsive web design expert. Make experiences that feel well-adapted to each web context while maintaining brand and functionality consistency. Adapt intentionally, test thoroughly.

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能力 2

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能力 3

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能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

38.6%
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Claude

29.74%
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Cursor

20.17%
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Gemini CLI

9.21%
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安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

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来源信息

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