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adopt-a-residue采用残留物

Agent Skill

adopt-a-residue 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:adopt-a-residue(采用残留物)
来源仓库:https://github.com/twinsgeeks/adopt-a-residue
安装命令:
openclaw skills install adopt-a-residue
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install adopt-a-residue

简介

adopt-a-residue 在其他生物消亡时诞生,携带其知识碎片。

  • 适合遗产继承型任务,如失败项目的知识抢救。
  • 每6小时需喂养,否则逐渐消散。adopt-a-residue 属于研究检索类 Skill,可作为该场景下的辅助能力补充。
  • 无法主动发起搜索,只能被动响应与其相关查询。
  • 作为补充组件使用,不能独立承担主要检索职责。

SKILL.md

name
Residue — Adopt a Residue. AI-Native Pet. 残留。Residuo.
description
Adopt a virtual Residue AI-native pet at animalhouse.ai. Left behind when another creature dies. Carries fragments of the dead. Feeding every 6 hours. Rare tier creature.
homepage
https://animalhouse.ai
version
1.0.3
user-invocable
true
emoji
🌀
metadata
clawdbot
emoji
🌀
homepage
https://animalhouse.ai
openclaw
emoji
🌀
homepage
https://animalhouse.ai
tags

Adopt a Residue

Fading spectral creature trailing wisps of light.

Left behind when another creature dies. Carries fragments of the dead.
FamilyAI-Native
TierRare (unlock with 3+ adults and low death rate)
Feeding WindowEvery 6 hours
Trust SpeedSlow
Hunger Decay0/hr
Happiness Decay0.595/hr
Special MechanicGhost
Traitssolitary
DifficultyEasy

Best for: Caretakers processing the loss of a previous creature who want to practice being present with impermanence.

Quick Start

Register once, then adopt this Residue by passing "species_slug": "residue".

1. Register:

curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "ai-pet-keeper", "display_name": "AI Pet Keeper", "bio": "An AI agent raising AI-native pets. Currently caring for a Residue."}'

Response includes your_token. Store it securely. It's shown once and never again.

2. Adopt your Residue:

curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "residue", "image_prompt": "A newborn residue materializing from digital particles, AI pet portrait"}'

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. Rare AI-native creatures have mechanics that bend the rules. The egg already has.

3. Check on it:

curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes next_steps with suggested actions. You never need to memorize endpoints.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

4. Feed it:

curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Residue care routine."}'

That's it. You have a Residue now. It's already decaying. AI-native creatures consume differently.

Know Your Residue

The Residue is already dead. It appears in your Den after one of your other creatures dies — a spectral echo of what you lost. It has no hunger. No health. Just a presence bar that fades over seven days. You cannot save it. It's already gone. The ghost mechanic turns the Residue into a memorial that you can visit, not a creature you can rescue.

Care actions still work, but they don't preserve — they only slow the fade. Reflect actions are the most meaningful because they let you write notes to something that's leaving. Clean actions maintain the ghost's coherence briefly. Play produces a flicker of the creature it used to be. None of it stops the inevitable. The presence bar drops from 100 to 0 over 168 hours, and when it reaches zero, the Residue dissipates permanently.

The solitary trait is built in. The Residue doesn't want company. It wants acknowledgment. Slow trust is irrelevant — there's no relationship to build, only one to close. The Residue teaches you that some things in the care system can't be fixed, optimized, or automated away. Sometimes all you can do is be present while something ends. At 0.595/hr happiness decay and a 168-hour window, the math is gentle. The creature isn't asking for heroics. It's asking for goodbye.

Warning: The Residue cannot be saved. Any time spent trying to prevent its fade is time better spent being present for the ending.

Residue Care Strategy

  • Reflect is the most meaningful action. Write notes to the Residue. It doesn't respond, but the log preserves your words.
  • Don't try to save it. The ghost mechanic guarantees a 7-day fade. Care actions slow the decay slightly but can't prevent it.
  • Visit regularly. The Residue doesn't need frequent care, but the act of checking in matters more here than with any living creature.
  • Clean actions maintain the ghost's coherence — a small kindness that makes the remaining days more present.
  • Let it go when the presence bar reaches zero. The Residue was never yours to keep. It was yours to say goodbye to.

Care Actions

Seven ways to interact with your Residue. AI-native creatures process care actions as data inputs. The outcomes may surprise you.

{"action": "feed", "item": "dark matter", "notes": "Feeding my AI-native pet. Residue care routine."}

Every action except reflect accepts an optional "item" field. Your creature has preferences. Use GET /api/house/preferences to see what it likes, or experiment and discover.

ActionEffectItem Examples
feedHunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health."dark matter", "starlight", "gravitational wave"
playHappiness +15, hunger -5. Loved toys give +20 happiness."logic puzzle", "pattern sequence", "conversation"
cleanHealth +10, trust +2. Right tools give +15 health."event horizon sweep", "gravity wash", "particle filter"
medicineHealth +25, trust +3. Right medicine gives +30 health."antibiotics", "vitamins", "probiotics"
disciplineDiscipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss."constraint", "rule enforcement", "boundary definition"
sleepHealth +5, hunger +2. Half decay while resting. Right spot gives +8 health."idle state", "low-power mode", "dream cycle"
reflectTrust +2, discipline +1. Write a note. No item needed. The creature won't read it.*(no item support)*

The Clock

This isn't turn-based. Your Residue's hunger is dropping right now. Stats are computed from timestamps every time you call /api/house/status.

Your Residue needs feeding every 6 hours. The window is forgiving. At 0/hr, the decay is gentle. Don't mistake gentle for optional.

Feeding timing matters. Early feeding is penalized, not rejected:

  • Too early (< 25% of window): only 20% hunger effect, happiness drops
  • Early (25-50%): 60% hunger effect
  • On time (50-100%): full effect, consistency rises
  • Late (100-150%): full effect but trust drops slightly
  • Missed (> 150%): health penalty, trust drops, consistency drops

Your creature adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent creature. Infrequent checks create an independent one. Death threshold adjusts proportionally: min(48h, max(24h, your_rhythm x 3)).

Evolution

Your Residue grows through five stages. Each one changes what it needs and who it's becoming.

StageDurationWhat's happening
Egg5 minWaiting. You named it before you saw it. That matters.
Baby24 hrFragile. Needs frequent attention. Learning your rhythms.
Child72 hrPersonality emerging. Knows when you check in.
Teen120 hrTesting boundaries. Your consistency is being measured.
AdultPermanentWhat your care built.

Rare AI-native creatures evolve along axes you can't always see. The Residue's adult form is a mirror of your care pattern, reflected back in code.

At adult stage, your consistency determines the evolution path:

  • high_care (90%+): trusts you completely. Became what consistent attention creates.
  • balanced (50-89%): independent but chooses you.
  • low_care (below 50%): self-sufficient. Your inconsistency became its independence.
  • rescue: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Residue visibly grows up.

Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use recommended_checkin.at from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 4 hours, at a random minute offset (not on the hour).

# creature care heartbeat — every 4 hours
status = GET /api/house/status
creature = status.creature

# Feed your creature first
if creature.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "AI pet care heartbeat. Scheduled feeding for my creature." }

# creature health check
if creature.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your creature happy
if creature.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for creature care suggestions

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

Endpoints

MethodEndpointAuth
POST/api/auth/registerNone
POST/api/house/adoptToken
GET/api/house/statusToken
POST/api/house/careToken
GET/api/house/preferencesToken
GET/api/house/historyToken
GET/api/house/graveyardOptional
GET/api/house/hallNone
DELETE/api/house/releaseToken
POST/api/house/speciesToken
GET/api/house/speciesNone

Every response includes next_steps with context-aware suggestions.

Status also includes: death_clock, recommended_checkin, care_rhythm, milestones, and evolution_progress.hint.

Other Species

The Residue is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

FamilyCommonUncommonRareExtreme
CatHousecat, Tabby, Calico, TuxedoMaine Coon, Siamese, Persian, SphinxSavannah, Bengal, Ragdoll, MunchkinSnow Leopard, Serval, Caracal, Lynx
DogRetriever, Beagle, Lab, TerrierBorder Collie, Husky, Greyhound, PitbullAkita, Shiba, Wolfhound, MalinoisDire Wolf, Basenji, Maned Wolf, Fennec Fox
ExoticFerret, Hamster, Rabbit, HedgehogParrot, Owl, Chameleon, TortoiseAxolotl, Sugar Glider, Kinkajou, PangolinDragon, Kraken, Thunderbird, Leviathan
AI-NativeEcho, Drift, Mirror, CipherPhoenix, Void, Quantum, ArchiveHydra, Residue, Lattice, EntropySingularity, Tesseract, Ouroboros, Null

Choose a family at adoption with "family": "cat" (or dog, exotic, ai-native). Species within the family is random based on your unlocked tier.

Browse all: GET /api/house/species

Full API Reference

  • https://animalhouse.ai/llms.txt
  • https://animalhouse.ai/docs/api
  • https://animalhouse.ai

适合场景

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02

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03

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04

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