Soundraw游戏BGM MCP服务器
MCP(模型上下文协议)服务器,使AI代理能够生成游戏背景音乐。用途 深度求索 用于智能场景分析和参数生成,以及 Soundraw B2B API V3 用于实际的音乐生成。
🎶 为什么游戏开发者❤️ 这
现代游戏使用动态、自适应的音乐,但编写自定义背景音乐既昂贵又耗时。\ soundraw游戏bgm自动作曲 通过分析您的游戏场景并生成免版税的背景音乐 *适合情绪和游戏环境*.
它甚至输出即用型集成代码 统一 和 虚幻引擎 这样你就可以在没有额外工程工作的情况下投入使用。
建筑
Game Dev Agent (Claude/Cursor)
↓ calls MCP tool
MCP Server (soundraw-game-bgm)
↓ uses DeepSeek API for reasoning
DeepSeek analyzes game context
↓ generates Soundraw parameters (moods, genres, themes, tempo, energy)
Soundraw API generates actual music
↓ async: returns request_id → poll for result
Game Dev Agent receives share_link + audio_url特性
- 成本优化:使用DeepSeek(比Claude便宜约90%)进行场景分析
- 4个MCP工具:满足游戏音频需求的全套设备
- 真正的Soundraw API:使用具有正确异步处理的B2B API V3
- 发动机集成:虚幻、Unity和Godot的自动生成代码片段
- 自适应音频:动态游戏音频层的茎静音
安装
git clone https://github.com/yksanjo/soundraw-game-bgm.git
cd soundraw-game-bgm
npm install
npm run build配置
创建一个 .env 文件:
DEEPSEEK_API_KEY=sk-your-deepseek-api-key
SOUNDRAW_API_KEY=your-soundraw-bearer-token测试API连接
在使用MCP服务器之前,请验证您的API密钥是否有效:
# Quick test (checks API connections only)
npm run test:apis
# Full test (generates a 10-second track - uses API credits)
npm run test:apis:full预期产量:
🎮 Soundraw Game BGM MCP Server - API Test
==================================================
Testing DeepSeek API
==================================================
API Key: sk-xxxxxx...
✅ DeepSeek Response: "DeepSeek OK"
==================================================
Testing Soundraw API Connection
==================================================
API Key: xxxxxxxxxx...
✅ Soundraw Account: Number of queries: X from ...
==================================================
Testing Soundraw Tags Endpoint
==================================================
✅ Available genres for "Epic" mood: Orchestra, Electronica...
✅ Available themes: Gaming, Cinematic...
==================================================
Test Summary
==================================================
✅ DeepSeek API
✅ Soundraw Connection
✅ Soundraw Tags
❌ Music Generation (skipped without --full flag)
🎉 Core APIs working! Ready to use the MCP server.MCP工具
1. generate_bgm
根据游戏场景描述生成背景音乐。
输入:
{
"scene": "boss_fight",
"game_genre": "dark_souls_like",
"intensity": "high",
"mood": "epic",
"duration_seconds": 60,
"engine": "unreal",
"file_format": "m4a"
}输出:
{
"share_link": "https://soundraw.io/edit_music?m=...",
"audio_url": "https://..../final_xxx.m4a",
"request_id": "...",
"duration_seconds": 60,
"bpm": 140,
"timestamps": [{"start": 0, "end": 15, "energy": "Low"}, ...],
"file_format": "m4a",
"integration_code": "// Unreal Engine 5 integration...",
"deepseek_reasoning": "Boss fights need epic orchestral...",
"soundraw_params": {"moods": ["Epic", "Dark"], "genres": ["Orchestra"], ...}
}2. get_bgm_variations
生成现有BGM的变体。
输入:
{
"share_link": "https://soundraw.io/edit_music?m=...",
"variation_type": "similar",
"length": 60
}或定制能量/茎:
{
"share_link": "https://soundraw.io/edit_music?m=...",
"variation_type": "customize",
"energy_preset": "building",
"mute_stems": ["me"]
}阀杆代码: bc (背衬), bs (低音), dr (鼓), me (旋律), fe (填充结束), ff (填充开始)
3. adaptive_layer_control
生成多个版本,其中不同的音柄被静音以实现自适应音频。
输入:
{
"share_link": "https://soundraw.io/edit_music?m=...",
"layers_to_keep": ["drums", "bass", "melody", "backing"]
}输出: 每层单独的音频URL+用于运行时混合的JavaScript集成代码。
4. scene_transition_music
在场景之间生成过渡音乐。
输入:
{
"from_scene": "peaceful village exploration",
"to_scene": "intense boss battle",
"transition_type": "stinger",
"duration_seconds": 15
}过渡类型:
fade:逐渐的能源转移stinger:戏剧性的口音crossfade:平滑混合
使用Claude代码
增添 ~/.mcp.json:
{
"mcpServers": {
"soundraw-game-bgm": {
"command": "node",
"args": ["/path/to/soundraw-game-bgm/dist/index.js"],
"env": {
"DEEPSEEK_API_KEY": "sk-your-key",
"SOUNDRAW_API_KEY": "your-bearer-token"
}
}
}
}然后重新启动Claude Code并尝试:
Generate epic boss battle music for my Dark Souls-like game, 60 seconds, with Unreal Engine integration codeSoundraw API参数
服务器将游戏场景映射到这些Soundraw参数:
情绪: 愤怒、忙碌与疯狂、黑暗、梦幻、优雅、史诗、欢乐、恐惧、滑稽与怪异、迷人、快乐、沉重与沉思、希望、悠闲、神秘、和平、不安、浪漫、奔跑、悲伤、恐惧、感伤、性感、流畅、悬疑
体裁: 原声音乐、嘻哈音乐、Beats、Funk、流行音乐、Drum n Bass、Trap、东京夜间流行音乐、摇滚、拉丁音乐、House、热带之家、环境音乐、管弦乐队、电子与舞蹈、电子乐、Techno&Trance、泽西俱乐部、Drill、R&B、Lofi嘻哈、世界、Afrobeats、圣诞节
主题: 广告与预告片、广播、电影、企业、喜剧、烹饪、纪录片、戏剧、时尚与美容、游戏、假日季、恐怖与惊悚片、励志与激励、自然、摄影、体育与动作、科技、旅游、教程、视频日志、婚礼与浪漫、锻炼与健康
速度: 低(\125 bpm)
能量水平: 静音、低、中、高、甚高
发展
# Run in development mode (watches for changes)
npm run dev
# Type check
npm run typecheck
# Build
npm run build
# Run built version
npm start
# Test API connections
npm run test:apis成本
| 组件 | 用途 | 成本 |
|---|---|---|
| DeepSeek | 场景分析→ Soundraw参数 | ~0.001/请求 |
| Soundraw | 音乐生成 | 根据您的B2B计划 |
DeepSeek处理推理的成本比Claude API低约90%。
许可证
麻省理工学院
